AI Insights · Timothy · April 2025
High Fantasy Games in Chile: Q1 2025 Performance on Unified Platform
Explore the performance trends of top high fantasy games on a unified platform in Chile during Q1 2025, with insights from Sensor Tower.
In the first quarter of 2025, the high fantasy gaming segment in Chile showed varied performance across top titles on a unified platform, combining data from both iOS and Android. Here’s a detailed look at the trends:
Coin Master from Moon Active saw weekly revenue fluctuate, starting at around $156K and ending the quarter at approximately $122K. Downloads initially decreased but gained momentum towards the end, peaking at over 4.6K. Active users showed a decline, dropping from 74.7K to about 54.3K.
Mobile Legends: Bang Bang by MOONTON experienced a revenue peak of around $34K at the end of March, with a mid-quarter low of about $17.6K. Downloads remained relatively stable, hovering around 2K to 4K. Active user numbers showed a slight rise, ending the quarter at approximately 26.3K.
Clash Royale from Supercell had a notable increase in active users, climbing from 377K to 455K. Revenue saw an upward trend, reaching $24K by the end of March. Downloads increased steadily, peaking at 9.5K.
Genshin Impact by COGNOSPHERE PTE. LTD. showed a downward trend in active users, from 60K to 36K. Revenue fluctuated, ending at around $16K. Downloads decreased throughout the quarter, with a slight uptick in the final weeks.
League of Legends: Wild Rift by Riot Games experienced a decline in active users, from 48K to 25K. Revenue peaked at $31K in late January but settled at around $13K by the quarter's end. Downloads showed a gradual decline, stabilizing at around 1.9K.
These insights, sourced from Sensor Tower, provide a snapshot of the dynamic landscape of high fantasy games in Chile. For more detailed analyses, visit Sensor Tower’s platform.